08-22-2020, 09:31 PM
Hi Lava,
I recently restarted a full BG2 game just to try the Color of Infinity suite ; I read many positive posts about your mods and as I saw last week they were updated... well, why not try them ?
So I installed the full suite (argh I forgot TotDG... ) and some other mods as you can see in my WeiDU.log :
I played without any problem until SpellHold. I got the sequence when Yvette and I go through the portal. Then we meet Gabriel, who sends us back to the asylum while keeping Yvette for him (evil one ! ). So I wondered then when I could find her back. I carried on my sweet way and arrived at the moment when I leave Spellhold with the « help » of Saemon and... no Yvette, nowhere.
I read on SHS that I should have meet her on the second part of the asylum, I guess the part where we usually recover the vampire's hand and the crystal piece, am I right ? But I found her nowhere then (I kept a save at the beginning of this area).
So is there something I did wrong ?
I can check some variables if you need to
After complaining, I must really congratulate you for this mod. For now I didn't started the others since I wanted to have Imoen in my party to do so, but Yvette is really a original and fresh NPC. The way you can recover her is poetic yet tragic when you learn the truth about her past...
So, thank you for this great creation, Lava !
PS : please excuse my poor English as it is not my mother tongue
I recently restarted a full BG2 game just to try the Color of Infinity suite ; I read many positive posts about your mods and as I saw last week they were updated... well, why not try them ?
So I installed the full suite (argh I forgot TotDG... ) and some other mods as you can see in my WeiDU.log :
Code:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~CORRECFRBG2/CORRECFRBG2.TP2~ #0 #0 // Correction des fautes mineures pour Baldur's Gate II - Shadows of Amn: 1.4 (2017-08-26)
~CORRECFRBG2/CORRECFRBG2.TP2~ #0 #1 // Correction des fautes mineures pour Baldur's Gate II - Throne of Bhaal: 1.4 (2017-08-26)
~TOBEX/TOBEX.TP2~ #2 #100 // TobEx - Base: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #101 // Appliquer un jet de concentration en cas de degats [Travail en cours]: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #102 // Reveiller en cas de degats: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #103 // Cecite telle que dans la description du sort: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #105 // Pas d'interruption de sort pour zero degat: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #106 // Utiliser le niveau du jeteur de sorts pour Image miroir [C]: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #107 // Permettre le jumelage a toutes les races: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #108 // Permettre de changer d'armure en cours de combat: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #109 // Desactiver le surcroit d'experience: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #110 // Desactiver la mise en pause automatique dans l'inventaire: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #111 // Desactiver le silence en cas de Charme: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #113 // Rester cache en cas de succes du vol a la tire [C]: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #114 // Une attaque lors du repos fait avancer le temps: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #115 // Sous-titres des dialogues de salutation: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #118 // Sous-titres pour les ensembles de sons d'origine: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #119 // Supprimer toutes les restrictions de classe pour les races: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #120 // Faire tomber l'inventaire au sol en cas de desintegration: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #121 // Faire tomber l'inventaire au sol en cas de mort due au froid: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #122 // Faire tomber l'inventaire au sol en cas de petrification: Beta 0025
~TOBEX/TOBEX.TP2~ #2 #124 // Restreindre les animations d'attaque aux veritables attaques: Beta 0025
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #0 // BG2 Fixpack - Correctifs principaux: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #100 // Gain d'experience si on envoie Keldorn se reconcilier avec Maria: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #101 // Animations des sorts amelioree: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #103 // Correction des dagues a usage mixte: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #104 // Correction des symboles divin (par Ghreyfain): v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #106 // Penalite d'attaque des Geants contre les Petites-personnes, les Nains et les Gnomes: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #107 // Retire la restriction de jumelage des Archers et des Traqueurs: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #108 // Retire le deuxieme attribut bonus pour le chemin Mauvais a l'epreuve de la Colere en Enfer: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #111 // Correction de la chanson du barde: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #112 // Les tueurs de magiciens provoquent un fourvoiement magique sur les attaques a distance: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #113 // Correctifs additionnels pour les alignements: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #114 // "Action libre" protege aussi contre l'etourdissement: v13
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #4 #115 // Les pattes provenant d'une metamorphose ne peuvent pas etre dissipees: v13
~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: 5.1
~INNERSHADE/SETUP-INNERSHADE.TP2~ #1 #0 // Couleurs de l'Infini : Innershade -> Oui, mais sans corriger les sauvegardes de jeu existantes: 10.4
~ISNF/ISNF.TP2~ #2 #0 // Couleurs de l'Infini : I Shall Never Forget (Je N'Oublierai Jamais): 5.8
~WHITEQUEEN/WHITEQUEEN.TP2~ #4 #0 // Couleurs de l'Infini - La Reine Blanche -> Oui, mais sans corriger les sauvegardes de jeu existantes: 6.8
~YVETTE/SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 4.1
~YVETTE/SETUP-YVETTE.TP2~ #0 #1 // Yvette Romance - alternative class (Pure Heartwarder): 4.1
~YVETTE/SETUP-YVETTE.TP2~ #0 #2 // Yvette Romance - alternative portrait based on MichelO's art.: 4.1
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #100 // Couleurs ternes pour les habits des roturiers: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #110 // Amelioration des icones des objets: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #130 // Mode pause dans tous les dialogues: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #140 // Correction du cri de Bouh: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #1010 // Davantage d'interjections: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #1070 // Amelioration du dialogue d'ejection pour les PNJs multijoueurs: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #1150 // Reequilibrage du metamorphe: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #1180 // Portrait feminin pour Edwina: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #1220 // Permettre a Cromwell d'ameliorer les objets de la Tour de Garde: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #1226 // Ajuster le temps de forgeage de Cromwell -> Huit heures: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #1230 // Permettre a Cespenar d'utiliser les recettes de Cromwell: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #2060 // Styles de combat pour toutes les classes: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #2170 // Lancement des sorts depuis les parchemins (et autres objets) au niveau du personnage: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #2200 // Grande maitrise pour les multi-classes (Weimer): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #2210 // Modifier les bonus de grande maitrise -> Veritable grande maitrise (Baldurdash): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #2220 // Donner un poids de 0 aux armes creees par magie: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #2520 // Permettre aux mages d'utiliser une targe et les voleurs d'utiliser une rondache (Angel): v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #2540 // Accelerer les quetes de forteresse du chateau d'Arnise: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #3000 // Davantage de points de vie a la montee de niveau -> Maximum: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #3012 // Points de vie maximum pour les PNJs (the bigg) -> Pour les PNJs recrutables uniquement: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #3050 // Retirer l'effet de fatigue des sorts de restauration: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #3125 // Rendre heureux les personnages neutres lorsque la reputation est moyenne: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #3170 // Pas d'avatar Elfe Noir sur le groupe en Ombre-Terre: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #3220 // Points d'entree de carte plus judicieux: v9
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #2 #4100 // Changer l'alignement de Korgan en "Neutre Mauvais": v9
~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #1 #1 // Archivage generalise au format bif -> Archiver tous les fichiers (recommande par les createurs du Big World Project): v2.4
I played without any problem until SpellHold. I got the sequence when Yvette and I go through the portal. Then we meet Gabriel, who sends us back to the asylum while keeping Yvette for him (evil one ! ). So I wondered then when I could find her back. I carried on my sweet way and arrived at the moment when I leave Spellhold with the « help » of Saemon and... no Yvette, nowhere.
I read on SHS that I should have meet her on the second part of the asylum, I guess the part where we usually recover the vampire's hand and the crystal piece, am I right ? But I found her nowhere then (I kept a save at the beginning of this area).
So is there something I did wrong ?
I can check some variables if you need to
After complaining, I must really congratulate you for this mod. For now I didn't started the others since I wanted to have Imoen in my party to do so, but Yvette is really a original and fresh NPC. The way you can recover her is poetic yet tragic when you learn the truth about her past...
So, thank you for this great creation, Lava !
PS : please excuse my poor English as it is not my mother tongue