05-03-2022, 08:11 AM 
		
	
	
		When Urchin got fatigued after haste, the game said due to low-health he returned "home" (but he's still in the party).
	
	
	
	
IF
!GlobalGT("L#UrchinWantsFreedom","GLOBAL",5)
!StoryModeOn()
HPLT(Myself,2)
!Global("L#UrchinDyingMessage","GLOBAL",1)
TookDamage()
THEN
RESPONSE #100
SetGlobal("L#UrchinDyingMessage","GLOBAL",1)
LeaveParty()
CreateVisualEffectObject("1WDCMDAM",Myself)
SetSequence(5)
DisplayStringNoName(Myself,@100)
DropInventory()
Wait(1)
ApplySpell(Myself,RESTORE_FULL_HEALTH)
Rest()
SetSequence(0)
MoveGlobal("L#UR01",Myself,[610.635])
END(05-03-2022, 12:45 PM)Sanderson` Wrote: Does he have a specific fatigue message? Maybe it is using the low-health message by default. To be honest this is my first time using mods.
After playing Icewind Dale a couple times I was missing the quests 'n' stuff from Baldur's Gate. I am going through this game again now with literally all your mods and a few rules changes from the Tweaks. I already have a lot of thoughts on the npcs but I'll hold off for a while and just post any potential bugs.
 Still, I hope you found some of them at least "ok".
 Still, I hope you found some of them at least "ok".
	 
 ![[Image: spyixAH.jpg]](https://i.imgur.com/spyixAH.jpg)
 Perhaps I'll ask around for potential reasons at some point and you just have fun
 Perhaps I'll ask around for potential reasons at some point and you just have fun 
 A pity you didn't install IWD Crossmod Banter Pack - NPCs would talk to each other like in BG2
 A pity you didn't install IWD Crossmod Banter Pack - NPCs would talk to each other like in BG2  https://www.gibberlings3.net/mods/npcs/crossmod_iwd/
 https://www.gibberlings3.net/mods/npcs/crossmod_iwd/ (05-04-2022, 02:49 PM)Lava Wrote: I think it's a really small incompatibility and you should just enjoy your runPerhaps I'll ask around for potential reasons at some point and you just have fun
And again, I hope you'll have at least some more fun with these quests and NPCsA pity you didn't install IWD Crossmod Banter Pack - NPCs would talk to each other like in BG2
https://www.gibberlings3.net/mods/npcs/crossmod_iwd/
I think you're also missing Hommet, but I guess that the fact he's from a different game may repel some players.
 
	 And they are still different mods. IWD CBP also gets rid of the problem of installation order. It's always installed as the last mod, so the mod detects which NPCs you have in your game and updates them.
 And they are still different mods. IWD CBP also gets rid of the problem of installation order. It's always installed as the last mod, so the mod detects which NPCs you have in your game and updates them.
	 
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