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mausBug thread
#2
The leech talk already has that check, so it must be like the talk was first, he was walking toward so you and then you encountered enemies. The script:

Code:
IF
!See([ENEMY])
InParty(Myself)
CombatCounter(0)
OR(2)
AreaType([FOREST])
AreaType([DUNGEON])
RealGlobalTimerExpired("L#WalahnanFriendTime","GLOBAL")
Global("L#WalahnanFriendshipActive","GLOBAL",1)
Global("L#WalahnanFriendTalk","GLOBAL",10)
THEN
RESPONSE #100
SetGlobal("L#WalahnanFriendTalk","GLOBAL",11)
END


As for the dagger: that's gonna be fixed. I'm wondering if ctrl+r is going to remove that effect from Aura. Killing her and then reviging may also help. Not sure if I know any other way. Unless you already loaded the game.

I'm going to change the thread's name to "Bug reports", if you don't mind, as I think it's mostly that for now Smile If you feel like writing a new post, sharing your experience once you're done with the mod, then start a new one Smile

Have fun with Walahnan in the group!
  


Messages In This Thread
Bug thread - by maus - 10-09-2021, 09:08 PM
RE: Feedback on Walahnan - by Lava - 10-10-2021, 07:53 AM
RE: Bug thread - by Lava - 10-10-2021, 08:25 AM
RE: Bug thread - by maus - 10-10-2021, 10:34 AM
RE: Bug thread - by Lava - 10-10-2021, 10:53 AM
RE: Bug thread - by James M - 09-05-2022, 12:49 AM
RE: Bug thread - by Lava - 09-05-2022, 05:13 AM
RE: Bug thread - by Trouveur - 01-04-2023, 10:56 AM
RE: Bug thread - by Lava - 01-04-2023, 11:18 AM
RE: Bug thread - by Trouveur - 01-04-2023, 09:48 PM
RE: Bug thread - by Trouveur - 01-07-2023, 05:38 AM
RE: Bug thread - by Lava - 01-07-2023, 08:49 AM
RE: Bug thread - by Trouveur - 01-07-2023, 11:30 AM

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