07-27-2024, 08:32 AM
I took Juniper with me when I was at the Amkethran part and only for doing her quest, so I will not comment on her as a NPC (it will be for another run with a female charname ).
The quest follows ToB pattern to side quests with a NPC to play it and new areas to explore, like Neera's, Rasaad's or Nalia's Reunion mod.
The quest took me some hours to finish, exploring all the areas. Duration seems fine for a ToB quest when the main storyline is the focus.
First thing to note is the beautiful maps. The pyramid in the desert at night was great, and all the Haa'Kir maps are beautiful. It feels like an egyptian desert, full of mysteries and dangers.
It's also great to visit again Ravenloft after Barovia in SoA part.
The story fits well with the Ravenloft setting background.
New items are neither too numerous or too powerful.
I really like the riddle to open the last door.
Final reward is interesting, a new trick to help charname in the Bhaalspawn conflict.
There is only one thing that could be improved IMHO, it's the difficulty. Granted, I didn't have SCS installed, but I was playing on insane with an XP reduction (so with NPC at 4,000,000 XP), and even then nothing felt dangerous.
I was also expecting crossmod content with Xzele, but it will probably be for later updates.
Overall, a great mod and a nice side quest for ToB which really needs more of this quality content (I encountered more bugs with vanilla EE new quests than in this mod).
A staple for my future installs !
Thank you for this amazing work.
The quest follows ToB pattern to side quests with a NPC to play it and new areas to explore, like Neera's, Rasaad's or Nalia's Reunion mod.
The quest took me some hours to finish, exploring all the areas. Duration seems fine for a ToB quest when the main storyline is the focus.
First thing to note is the beautiful maps. The pyramid in the desert at night was great, and all the Haa'Kir maps are beautiful. It feels like an egyptian desert, full of mysteries and dangers.
It's also great to visit again Ravenloft after Barovia in SoA part.
The story fits well with the Ravenloft setting background.
New items are neither too numerous or too powerful.
I really like the riddle to open the last door.
Final reward is interesting, a new trick to help charname in the Bhaalspawn conflict.
There is only one thing that could be improved IMHO, it's the difficulty. Granted, I didn't have SCS installed, but I was playing on insane with an XP reduction (so with NPC at 4,000,000 XP), and even then nothing felt dangerous.
I was also expecting crossmod content with Xzele, but it will probably be for later updates.
Overall, a great mod and a nice side quest for ToB which really needs more of this quality content (I encountered more bugs with vanilla EE new quests than in this mod).
A staple for my future installs !
Thank you for this amazing work.