03-01-2021, 06:33 PM
(03-01-2021, 06:21 PM)Lava Wrote: Weird. That dialogue should depend on your opinion if Will should ask spirits about his parents.Thanks, I just try with the yes (my previous answer) and it worked. :-)
If yes, then the variable should be Global("L0AskSpirits","GLOBAL",1)
If no, then the variable should be Global("L0AskSpirits","GLOBAL",2)
Try setting it to 1 or 2. To do so, use C:SetGlobal("L0AskSpirits","GLOBAL",1) or C:SetGlobal("L0AskSpirits","GLOBAL",2)
Cheers!
Strangely, I didn't have this variable L0AskSpirits in my game (I checked with EEKeeper). I play in french and a bunch of mods, so I don't know what is the culprit.