10-31-2020, 05:51 PM
Hi! Just to clarify - you use BG2 version, not BG2EE, right?
Hmm, a bit weird, I think I may need to consult it with someone. It affects only happens on those 2 areas, right?
Those two certainly use existing areas refferences (for tilsets, wallgroups / overlays etc) and it looks as if the old engine couldn't "connect the dots". Perhaps CamDawg will know how to fix this? I know such problems existed on some installations when area file was using some .tis refferences that are not in override, but install.tph copies those tises to override to prevent such thing from happening. I guess something else may be needed...
Hmm, a bit weird, I think I may need to consult it with someone. It affects only happens on those 2 areas, right?
Those two certainly use existing areas refferences (for tilsets, wallgroups / overlays etc) and it looks as if the old engine couldn't "connect the dots". Perhaps CamDawg will know how to fix this? I know such problems existed on some installations when area file was using some .tis refferences that are not in override, but install.tph copies those tises to override to prevent such thing from happening. I guess something else may be needed...