(09-24-2026, 08:13 PM)Lava Wrote:What can I say – my nostalgia is stronger than my good sense here. I'll give it a try.(09-24-2026, 06:39 PM)Isewein Wrote: I see. That's fine! I understand that unfortunately that Classic UI mod is quite finicky (no WeiDU, no longer maintained...). It seems that removing mapicons.bam from it did the trick and doesn't break anything, but I realise that there might be other issues with aspects of the GUI.Yeah, it may be risky.

(09-24-2026, 08:13 PM)Lava Wrote:(09-24-2026, 06:39 PM)Isewein Wrote: Just to confirm though, is it working as intended that the "Mountain Cemetery" area shows up on the (regular BG:EE) world map from the start? Or possibly a sign of another incompatibility?IIRC, it should show up as grayed out. There is no quest that directly leads people there, and I wanted to motivate player to find out how to reach that mysterious place.
Brilliant, thanks for confirming. So at least I know that has got nothing to do with BG Classic UI. I just noticed it looking a bit out of place in the middle of an empty map, but I think that's only because I was on the lookout for map issues. Actually it makes perfect sense that Charname would have read legends of such a mysterious place up in the mountains in Candlekeep. Come to think of it, more landmarks should be visible from the beginning when you consider that...
