[*] I have found the culprit:
[*] Summons FOW mod
[*]https://forums.beamdog.com/discussion/82634/mod-summonsfow-minions-clear-fog-of-war-travel-between-areas-and-set-off-traps
[*] even somebody there on this forum mentions this issue:
[*]But somthing I noticed about your mod is that it messes up the Script Ai for NPCs from other mods, if they have dialoug , like NPC Project, Brandock mod, even Black Hearts.
Basically any Mod which allows for added scripted dialog from a party NPC.
Possibly whenever (ifever) you get back and see this, if you could make it possible for maybe your mod to have an exclusion list of cre files not to affect so as not to mess up some scripted dialogs.
S
[*] Summons FOW mod
[*]https://forums.beamdog.com/discussion/82634/mod-summonsfow-minions-clear-fog-of-war-travel-between-areas-and-set-off-traps
[*] even somebody there on this forum mentions this issue:
[*]But somthing I noticed about your mod is that it messes up the Script Ai for NPCs from other mods, if they have dialoug , like NPC Project, Brandock mod, even Black Hearts.
Basically any Mod which allows for added scripted dialog from a party NPC.
Possibly whenever (ifever) you get back and see this, if you could make it possible for maybe your mod to have an exclusion list of cre files not to affect so as not to mess up some scripted dialogs.
S
