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ThacobellCrashing Bug?
#18
None of these do that. It's her talk that has the action:

Code:
==L#2SDSKI @28 /* Bye! Talk to you soon! */
DO ~SetGlobal("L#2SkieReturns","GLOBAL",4) EscapeAreaMove("AR0700",3325,1240,1)~ EXIT

You can try using: C:Eval('ActionOverride("L#2SDSKIE",LeaveAreaLUA("AR0700","",[3325.1240],0))')
...but I doubt it's going to work. I think you would need to be on the area with Skie for it to work. And she's not a Global character just yet, I think. Global characters can be moved with MoveGlobal (example from the IESDP: MoveGlobal("Ar0607","Aerie",[318.378]) )
  


Messages In This Thread
Crashing Bug? - by Thacobell - 10-09-2021, 01:58 PM
RE: Crashing Bug? - by Lava - 10-09-2021, 02:11 PM
RE: Crashing Bug? - by Thacobell - 10-09-2021, 02:20 PM
RE: Crashing Bug? - by Lava - 10-09-2021, 02:27 PM
RE: Crashing Bug? - by Thacobell - 10-09-2021, 06:17 PM
RE: Crashing Bug? - by Lava - 10-09-2021, 06:30 PM
RE: Crashing Bug? - by Thacobell - 10-09-2021, 06:36 PM
RE: Crashing Bug? - by Lava - 10-09-2021, 06:42 PM
RE: Crashing Bug? - by Thacobell - 10-09-2021, 08:03 PM
RE: Crashing Bug? - by Thacobell - 10-15-2021, 02:28 PM
RE: Crashing Bug? - by Lava - 10-15-2021, 03:00 PM
RE: Crashing Bug? - by Thacobell - 10-16-2021, 03:23 PM
RE: Crashing Bug? - by Thacobell - 03-11-2025, 04:43 PM
RE: Crashing Bug? - by Lava - 03-11-2025, 04:58 PM
RE: Crashing Bug? - by Thacobell - 03-11-2025, 05:16 PM
RE: Crashing Bug? - by Lava - 03-11-2025, 05:33 PM
RE: Crashing Bug? - by Thacobell - 03-11-2025, 05:40 PM
RE: Crashing Bug? - by Lava - 03-11-2025, 05:50 PM
RE: Crashing Bug? - by Thacobell - 03-11-2025, 05:55 PM
RE: Crashing Bug? - by Lava - 03-11-2025, 06:04 PM
RE: Crashing Bug? - by Thacobell - 03-11-2025, 06:31 PM
RE: Crashing Bug? - by Lava - 03-11-2025, 07:01 PM
RE: Crashing Bug? - by Thacobell - 03-11-2025, 08:55 PM

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