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sheirlyndreaseveral npc bug
#4
(07-16-2023, 03:41 PM)sheirlyndrea Wrote: well, i think Angry man and this quest were repaired cause i re install the mod and load a game before i go to the bridge district

Well, you can continue and hope it's going to work well...

What I noticed is that your installation order is a bit wrong.

As it was noted in the G3 thread:

Quote:Sorting out the install order
Since WeiDU mods can not only change game resources, but content from other mods, it becomes important to resolve an installation order before you begin. A good general guideline is as follows:

1. Special: If you're modding a game with Siege of Dragonspear from Steam or GOG, you must run a mod called DLC Merger on your game before you can install any other WeiDU-based mod. Some mods may recommend a program named ModMerge instead, but DLC Merger is the preferred method these days.
2. Fixes. Many mods create new resources from the existing ones, so getting in the fixes early prevents errors in the original files from propagating to mod files. Examples include the BG2 Fixpack or the IWD Fixpack.
3. Atypical Content Mods. This category is a little hard to describe. There are some mods that don't really interact much with other mods (e.g. Ace's Alternate Soundtrack) or which are designed to only alter original game files (e.g. Improved BAMs) without worrying about modded content. Because of how WeiDU handles and preserves installation order, the earlier you can place mods like this the easier it will make any future mod updates to your installation. This is also a pretty good place for item/store mods, especially if they're stable and unlikely to be updated often.
4. Quests/Other Content. Once you've got a solid base, it's time to start adding actual content. Examples include Ascension or BG Quests and Encounters.
5. NPCs. NPCs should go after quests simply because some NPCs will detect modded quest content and provide interaction with it. You may find a mod NPC commenting on a mod quest, but only if the NPC follows the quest in the installation order. Examples include Mur'Neth and Amber.
6. Tweak mods/tactical mods. Most in this category are written to be universal, i.e. they'll freely change items/creatures/scripts/etc. from other mods, but they can only do so if those resources are present when they're installed. This is why just about every tweak mod suggests it goes last in the install order. Examples include Sword Coast Stratagems and Tweaks Anthology.

Within each category, another good rule of thumb is to go with older mods first.
There are, of course, all sorts of exceptions, or mods that really don't fall cleanly into a category. The readmes are there for a reason, and most modders try to help players avoid issues with install recommendations and compatibility concerns. If a mod has a forum, it’s also a great resource to learn about where it should go in the install order.
Once you have an order in mind, feel free to ask other players about it.

Hope that it will help you to compose your next setup Smile There are also some newer mods like "In Love, Undeath" you may want to check out if you want to enjoy quest mods, as well as Acifer's Dark Tidings. Plus, the new NPCs like Fyalvara or Lhannd. Your installation isn't big, you may just need to use the order from the quote. And, if the future, there will be more mods you may like to check out, but I also need some time to work on them a bit more.

And thanks for your kind words! Heart
  


Messages In This Thread
several npc bug - by sheirlyndrea - 07-16-2023, 01:27 PM
RE: several npc bug - by Lava - 07-16-2023, 02:17 PM
RE: several npc bug - by sheirlyndrea - 07-16-2023, 03:41 PM
RE: several npc bug - by Lava - 07-16-2023, 04:18 PM
RE: several npc bug - by sheirlyndrea - 07-16-2023, 05:23 PM
RE: several npc bug - by sheirlyndrea - 07-17-2023, 02:11 PM
RE: several npc bug - by Graion Dilach - 07-17-2023, 03:21 PM

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