07-16-2023, 02:17 PM
Hey again!
The problem with reinstallation is kinda impossible to fix. To tell you how these things work: all the game strings (text) are added to one huge file called dialog.tlk and are numbered. It's the same for talks, item names, descriptions, character names, et cetera. That data is also stored in your savegames. So, your game knows character X's name is (for example) line #54355 and the first line of talk Y is #55543, and so on.
Creature names, sound sets (and some others) are saved in your game. So, when you run your savegame on a different setup, the savegame tries to use the same references so it assumes character X's name is still line #54355, BUT on the new setup, it's actually #54357. And boom: you end up with a character with a bizarre name.
Plus, there is some other stuff stored in your save game -- like the world map, so it (may or may not, kinda depends on your luck) gets scrambled.
The question is why your first bug happened. Just to make sure there isn't anything wrong with the Angry Man's quest, I checked it while writing this reply: the name, dialogue, and journal entry worked fine.
Just use the spoiler tags to prevent the post from being insanely long
you do that by using this:
Sadly, since you reinstalled everything you can: a) continue playing and get bugs like that; b) reinstall mods and start a new brand new game.
Sorry, but I I don't think there are any other options at this point... I may be wrong, perhaps someone will come here with better ideas, but I don't have any.
The problem with reinstallation is kinda impossible to fix. To tell you how these things work: all the game strings (text) are added to one huge file called dialog.tlk and are numbered. It's the same for talks, item names, descriptions, character names, et cetera. That data is also stored in your savegames. So, your game knows character X's name is (for example) line #54355 and the first line of talk Y is #55543, and so on.
Creature names, sound sets (and some others) are saved in your game. So, when you run your savegame on a different setup, the savegame tries to use the same references so it assumes character X's name is still line #54355, BUT on the new setup, it's actually #54357. And boom: you end up with a character with a bizarre name.
Plus, there is some other stuff stored in your save game -- like the world map, so it (may or may not, kinda depends on your luck) gets scrambled.
The question is why your first bug happened. Just to make sure there isn't anything wrong with the Angry Man's quest, I checked it while writing this reply: the name, dialogue, and journal entry worked fine.
(07-16-2023, 01:27 PM)sheirlyndrea Wrote: Perhaps i have too much mods and my game is in frenchThat shouldn't be a problem. You may, however, want to provide weidu.log information so we knew what you installed and in what order. It's in your main game directory
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Code:
[spoiler] [/spoiler]
Sadly, since you reinstalled everything you can: a) continue playing and get bugs like that; b) reinstall mods and start a new brand new game.
Sorry, but I I don't think there are any other options at this point... I may be wrong, perhaps someone will come here with better ideas, but I don't have any.