03-28-2022, 06:38 AM
It's kind of a combination, for one thing EEex still being in a raw state for 2.6 with many of its previous functions not having been carried over yet -- this is causing mods dependant on it to not work, like e.g. Olvyn's spell modifications, and also some similar effects I usually use in my games -- and it's all of a complexity I don't feel confident about fixing until it's updated. For another thing I was trying to be careful: there doesn't seem to be a lot of documentation yet on 2.6 multi-mod EET playthroughs, whereas 2.5 is well tested and stable. And with most mods still working on 2.5 or having older versions available, there hasn't been a lot of issues so far.
Anyway, I respect your call of course, just thought I'd ask. Pretty much all your other mods have installed well, so I expect it'll be a nice playthrough either way.
Anyway, I respect your call of course, just thought I'd ask. Pretty much all your other mods have installed well, so I expect it'll be a nice playthrough either way.