G3 Welcomes Endless BG1 Mod! - Printable Version +- Weasel Mods (https://www.weaselmods.net) +-- Forum: News and Announcements (https://www.weaselmods.net/forumdisplay.php?fid=1) +--- Forum: Infinity Engine Modding News Feed (https://www.weaselmods.net/forumdisplay.php?fid=3) +--- Thread: G3 Welcomes Endless BG1 Mod! (/showthread.php?tid=480) |
G3 Welcomes Endless BG1 Mod! - Mecha-Weasel - 08-11-2020 G3 Welcomes Endless BG1 Mod!
GibberlingsThree welcomes the Endless BG1 Modification!
EBG1 is a mod for BG:EE, BG:SoD, BGT, and EET.
For the EE games, the main aim of this mod is to provide the possibility to remain in the BG1 "world" after Sarevok is defeated. Original progressing/ending of the game will be done by talking to Duke Belt inside the Palace.
For BGT, the main component of the mod adds some praise for the PC to Duke Belt's dialogue and removes some oversights with regard to references to Sarevok after he died.
There are several optional components that give more flavor to the situation and prepare for the SoD story events in all games. For most additional content I was inspired by how Baldur's Gate city looks in SoD. Two components are for SoD/EET only.
Content:
Read the Readme: English, German https://www.gibberlings3.net/forums/topic/31856-g3-welcomes-endless-bg1-mod/ |