Kerzenburgforum: Ascalon's Breagar updates to 12.2.0! - Printable Version +- Weasel Mods (https://www.weaselmods.net) +-- Forum: News and Announcements (https://www.weaselmods.net/forumdisplay.php?fid=1) +--- Forum: Infinity Engine Modding News Feed (https://www.weaselmods.net/forumdisplay.php?fid=3) +--- Thread: Kerzenburgforum: Ascalon's Breagar updates to 12.2.0! (/showthread.php?tid=1689) |
Kerzenburgforum: Ascalon's Breagar updates to 12.2.0! - Mecha-Weasel - 05-31-2023 Kerzenburgforum: Ascalon's Breagar updates to 12.2.0!
Ascalon's Breagar
This modification introduces Breagar of Clan Bardormar as a joinable NPC into Baldur's Gate 1 and II. Breagar is of lawful good alignment and comes with an own kit: "Dwarven Blacksmith". There are dialogues, creatures, items, and quests added for both BG1 and BGII games.
For BG:EE, Tutu, BGII, and BGII:EE, only the according content of the game will be installed.
The mod is compatible but independent on the Worldmap Mod, i.e. the Breagar Mod will work with the Worldmap Mod independent on whether it is installed before or after, but the Worldmap Mod is not needed to see the new area added by Breagar on the games' worldmaps.
Changelog:
-Breagar will now use the energy cells from Irenicus' Dungeon to upgrade his silver arm (either in ID at the duergar forge or at Cromwell's if talked to); Russian translation by paladin84.
Modthread at Kerzenburgforum (German) https://www.gibberlings3.net/forums/topic/36790-kerzenburgforum-ascalons-breagar-updates-to-1220/ |