Weasel Mods
Enhanced Powergaming Scripts v11.0 - Printable Version

+- Weasel Mods (https://www.weaselmods.net)
+-- Forum: News and Announcements (https://www.weaselmods.net/forumdisplay.php?fid=1)
+--- Forum: Infinity Engine Modding News Feed (https://www.weaselmods.net/forumdisplay.php?fid=3)
+--- Thread: Enhanced Powergaming Scripts v11.0 (/showthread.php?tid=1463)



Enhanced Powergaming Scripts v11.0 - Mecha-Weasel - 01-24-2023

Enhanced Powergaming Scripts v11.0

Official release for version 11.0 which brings the following enhancements:


  • All Games
    • Added enhanced AI scripts for PnP Celestials.
    • Improved enemy simulacrum attack targeting.
    • Allow ai scripts to check current target thanks to EEex.
    • Organized my scripts to be easier to navigate.
    • Fixed prebuffing to check for Spell Immunity.
    • Added the following spells: Command, Chaos, Righteous Magic, Luck, Lower Resistance, Stone to Flesh, Summon Hakeashar, Summon Nishruu, Holy Power, and Cleric Confusion.
    • Updated dialog string for weapon swap to correctly relay it is swapping to melee weapons.
    • Allowed scripts to have the Tome and Blood Magus kit attack in melee.
    • Added Psi Warrior Bulwark of Force ability.
    • Added Templar's Mass Cure ability.
    • Add Reaver Kit abilities.
    • Updated Made in Heaven Mod tracking.
  • IWDEE
    • Updated scripts for Paladin Protection from Evil since it is self-cast only in IWDEE.
    • Update to Haste so it would not be continually cast.

Project Page
Forum at G3
Readme: English


Readme: French
Download at G3
Download directly at GitHub



https://www.gibberlings3.net/forums/topic/36352-enhanced-powergaming-scripts-v110/