Enhanced Powergaming Scripts v6.4 - Printable Version +- Weasel Mods (https://www.weaselmods.net) +-- Forum: News and Announcements (https://www.weaselmods.net/forumdisplay.php?fid=1) +--- Forum: Infinity Engine Modding News Feed (https://www.weaselmods.net/forumdisplay.php?fid=3) +--- Thread: Enhanced Powergaming Scripts v6.4 (/showthread.php?tid=1044) |
Enhanced Powergaming Scripts v6.4 - Mecha-Weasel - 05-08-2022 Enhanced Powergaming Scripts v6.4 Official release for version 6.4 which brings the following enhancements: All Games Characters, if able to, will now use the Detect Illusions thieving skill if hidden/illusioned enemies are detected and there are over 80 skill points assigned. This will coordinate to ensure it will not be used if True Sight/Seeing is in effect within the group (unless playing on SR). Additionally, no detection spells (i.e. True Sight, Detect Invisibility, Invisibility Purge, etc.) will be used if a character in the party is currently using the Detect Illusions thieving skill. This will all happen automatically without any player intervention required. BG2: EE and EET Corrected some harmless warnings if Faith & Powers and SR® are both installed. Optimize use of Greater Whirlwind and Critical Strike. Minor optimization of enemy dispelling scripts. Removed components from this mod regarding SR® and IR® reverting back to their vanilla version. IWD: EE Will detect if Bards can use Thieving Skills. Project Page Forum at G3 Readme: English Download at G3 Download directly at GitHub https://www.gibberlings3.net/forums/topic/34413-enhanced-powergaming-scripts-v64/?do=findComment&comment=305349 |