![]() |
|
Questions about quests and mod events - Printable Version +- Weasel Mods (https://www.weaselmods.net) +-- Forum: Released Baldur's Gate and Multiplatform Mods (https://www.weaselmods.net/forumdisplay.php?fid=4) +--- Forum: Shades of the Sword Coast (https://www.weaselmods.net/forumdisplay.php?fid=51) +--- Thread: Questions about quests and mod events (/showthread.php?tid=863) |
RE: Questions about quests and mod events - Lava - 09-10-2023 Thank you for understanding! I hope SotSC will also make your future BG1EE runs fun and enjoyable! RE: Questions about quests and mod events - Lurker - 10-26-2023 Hi Lava, some questions. 1) Shadows Below the Friendly Arm Inn - what are the conditions to trigger this quest? 2) Kobolds Dream Too - you previously mentioned to ask at the FAI - whom to ask? I'm in Chapter 5, playing mostly CE / murder hobo style / low CHA, but try different approaches to quests before "committing". So, forget my previous questions, but is this intended? I generally prefer a consistent approach in the game (and might also get fooled from inconsistent approaches already present in the base game ), and the way merchants react to the party leaders CHA instead of the one initaiting the dialog is so core to the gameplay experience for me that deviating from this mechanic feels very counter-intuitive and alien (IWD style vs. BG style, if both games actually were committed to consistency).EDIT: RE: Questions about quests and mod events - Lava - 10-26-2023 (10-26-2023, 10:39 AM)Lurker Wrote: 1) Shadows Below the Friendly Arm Inn - what are the conditions to trigger this quest?You should ask the Friendsly Arm Inn owner, ask him about work or something like that. (10-26-2023, 10:39 AM)Lurker Wrote: 2) Kobolds Dream Too - you previously mentioned to ask at the FAI - whom to ask?The quest starts on the Bridge to Baldur's Gate area, near the lower right corner of the map. Well, slightly up from that point. It is THEN that you should get back to FAI and talk to the owner about him. As for the lack of options when you are playing a murderous bastard: well... don't be surprised people don't want to work with you... Cheers RE: Questions about quests and mod events - zelurker - 01-09-2024 About the golem brain : I found it, is there something which can be done with it, except placing it in the golem so that he can crush us to pulp ? I thought maybe someone could fix it, but I didn't find anyone. At least sell it ? Nobody seems to want it. So I don't know what to do with that, probably drop it somewhere... ! RE: Questions about quests and mod events - Lava - 01-09-2024 Nope, that's just an encounter for those that like unfair challenges like that. If you are not interested in those, then you may just ignore it
RE: Questions about quests and mod events - zelurker - 01-09-2024 (01-09-2024, 05:21 PM)Lava Wrote: Nope, that's just an encounter for those that like unfair challenges like that. If you are not interested in those, then you may just ignore it Ok, thanks, well I know this kind of golem from the mod to build golems for spell casters and I know how hard it is, I wouldn't even think about fighting this in bg1, and even have it as an ally would unbalance the game a lot ! But I thought some expert could find something to do with the brain, like Thalantyr... oh well, too bad ! RE: Questions about quests and mod events - Shylaman - 01-19-2024 I recently installed several of your mods for the first time: SotSC and Athkatlan Grounds. I am early in BG1 and have come across Warebadgers and Warebears. Are those from SotSC? They don't seem related to a specific quest. Anyhow, they were unexpected and quite a step from normal enemies found in CH1/2. They pack quite a punch and are hard to hit. RE: Questions about quests and mod events - Lava - 01-19-2024 They are not placed in any strategic place so just circle them until you are actually ready to face them. It's not like you MUST face them now. They are there to make wilderness challenging and make you more careful. RE: Questions about quests and mod events - Trouveur - 01-21-2024 Hi, the poison from the snakes put the disease icon instead of poisoned, and can't be cure either by slow poison or cure disease. Is there a way to cure it ? Also, I was thinking it could be fun to be able to RE: Questions about quests and mod events - Lava - 01-21-2024 (01-21-2024, 03:41 PM)Trouveur Wrote: Hi, the poison from the snakes put the disease icon instead of poisoned, and can't be cure either by slow poison or cure disease. Is there a way to cure it ? I will take a look at the snake, but I may need a moment. As for new content -- the mention ring stuff -- I am not planning on expanding the existing content, sorry
RE: Questions about quests and mod events - Shylaman - 01-26-2024 So I battled through many Basilisks and a Goth to get to the Tree of Shades, but I can't find any information or got no prompts on what to do with the tree. Any hints? RE: Questions about quests and mod events - Lava - 01-26-2024 You can talk to it, there is a clickable circle right below it. You may offer it memories (XP) to get new items. If you are not interested in such trade, you may just ignore it. RE: Questions about quests and mod events - Trouveur - 02-08-2024 (01-21-2024, 06:16 PM)Lava Wrote:Content is already huge, this mod really improves BGEE.(01-21-2024, 03:41 PM)Trouveur Wrote: Hi, the poison from the snakes put the disease icon instead of poisoned, and can't be cure either by slow poison or cure disease. Is there a way to cure it ? RE: Questions about quests and mod events - Lava - 02-08-2024 Thanks! BTW, I fixed the snake thing a few days ago It should work better now.
RE: Questions about quests and mod events - Trouveur - 02-16-2024 (02-08-2024, 07:20 PM)Lava Wrote: Thanks! BTW, I fixed the snake thing a few days agoThat's great ! I was also wondering if the crossbow of fate was supposed to only have 1 APR ? The thing making me wondering is the fact the item description specifically said it only have one APR, but all crossbows have only one APR. |