05-02-2022, 09:14 AM
Kerzenburgforum: Ascalon's Breagar updates to 11.2.0!
Kerzenburgforum
Ascalon's Breagar
This modification introduces Breagar of Clan Bardormar as a joinable NPC into Baldur's Gate 1 and II. Breagar is of lawful good alignment and comes with an own kit: "Dwarven Blacksmith". There are dialogues, creatures, items, and quests added for both BG1 and BGII games.
For BGT and EET, Breagar works as a continuous character all through the trilogy. There are three different ToB endings dependent on the player's choices.
For BG:EE, Tutu, BGII, and BGII:EE, only the according content of the game will be installed.
The mod is compatible but independent on the Worldmap Mod, i.e. the Breagar Mod will work with the Worldmap Mod independent on whether it is installed before or after, but the Worldmap Mod is not needed to see the new area added by Breagar on the games' worldmaps.
Version 11.2.0 comes with improved compatibility with EndlessBG1 and Transitions mods.
Changelog:
-Improved crossmod and compatibility with EndlessBG1.
-Improved compatibility with Transitions.
-Improved scripting: BG1 banter should not trigger in SoD.
Modthread at GibberlingsThree
Modpage at Kerzenburgforum
Modthread at Kerzenburgforum (German)
Download at GitHub
https://www.gibberlings3.net/forums/topi...indComment&comment=301800
Kerzenburgforum
Ascalon's Breagar
This modification introduces Breagar of Clan Bardormar as a joinable NPC into Baldur's Gate 1 and II. Breagar is of lawful good alignment and comes with an own kit: "Dwarven Blacksmith". There are dialogues, creatures, items, and quests added for both BG1 and BGII games.
For BGT and EET, Breagar works as a continuous character all through the trilogy. There are three different ToB endings dependent on the player's choices.
For BG:EE, Tutu, BGII, and BGII:EE, only the according content of the game will be installed.
The mod is compatible but independent on the Worldmap Mod, i.e. the Breagar Mod will work with the Worldmap Mod independent on whether it is installed before or after, but the Worldmap Mod is not needed to see the new area added by Breagar on the games' worldmaps.
Version 11.2.0 comes with improved compatibility with EndlessBG1 and Transitions mods.
Changelog:
-Improved crossmod and compatibility with EndlessBG1.
-Improved compatibility with Transitions.
-Improved scripting: BG1 banter should not trigger in SoD.
Modthread at GibberlingsThree
Modpage at Kerzenburgforum
Modthread at Kerzenburgforum (German)
Download at GitHub
https://www.gibberlings3.net/forums/topi...indComment&comment=301800