Weasel Mods

Full Version: The future of this series
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Hello Lava, first off. I just wanna say that I'm impressed of the selection of mods you've created, and that they all look genuine to the feel of the game. I still have to complete BG1EE to transfer my character to BG2EE, so there is still some time for me to wait for other updates. And also, i was wondering if you will continue the Athkatlan Grounds series? If you do, then do you have plans to fill these sad, lonely and empty spaces?

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The upper one (Gem District) has a lot of potential for content, there is the Dome of the Rose temple, the surprisingly cheap but trusty Adamantine Mug inn, the merchant houses, and it's sewers that are supposedly guarded by the "Ghost Patrol" (Not making it up, that's how they're called). And it can serve as a good place to sell the treasures you encounter on your adventures. And the area of the south (A part of the Central District) which i know that there's already the Waukeen's Promenade and there's not a lot of content i'm the Central District apart from the promenade, there's still can be a little addition with the Silverale Hall, with it's owner being a priest of the lesser deity of Milil and disgraced bard Hansil Ynnilross. And one of the employees was a spymaster from the Shadow Thieves called Oryal Forestal, which she could give some quests to some morally flexible adventurers. I know that you sometimes don't rely on the general lore when making these mods, and no one would blame you if you choosed not to go with this. I mean, Tangled Oak Isle was a relatively big mod for this series, and it must've taken you a lot of work. But no one can deny that it sounds interesting. Wink
First of all, thanks for your kind words. I'm taking throwing these ideas and questions as a sign you would like some new content released from me Smile

Tangled Oak Isle is probably my biggest mod in the series, and you are right: it was a lot of work Smile Actually, the area art was first created as a part of Beamdog's fanart contest, IIRC. I thought that why shouldn't I add this as a reminder that mods are also kind of an fanart.

Anyway, for now I do not have any plans for huge mods. I won't lie -- there was a moment I was offered some resources so I could turn them into a mod, but there were areas and the other modder's prefix was both in the file names and in the file references "inside" the area art and changing all that was somewhat overwhelming (I wanted to change the prefix and keep the author in readme / documentation, as I wouldn't feel comfortable releasing a new mod using someone else's prefix and I would have feared there may be some naming conflict).

So that's all for now. While I decided to take things slow from now on, after releasing all those mods, I am still around.

Oh, and BTW: there is also Fishing for Trouble mod that adds a new area in Athkatla. Just saying this in case you wanted to give it a try Smile
BG1 NPC to BG2 mod also adds the Water Gardens in Athkatla.