Weasel Mods

Full Version: Wild Magic Area - how to disable it
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According to the canon information on the Firewine Bridge, the area should be a wild magic zone. I am going to keep that as a part of my mod, but I understand this may feel irritating to some players, so if you just cannot stand it, I am posting information on how to change that locally, in your game.

1. Download and open Near Infinity (https://github.com/Argent77/NearInfinity)
2. To disable it on the interior area: open AR5201.bcs with NearInfinity and find a line !GlobalTimerNotExpired("WildmagicTimer","AR5201") -- add False() between that line and IF that's just above it. Save the changes.
3. To disable it on the main area: open AR4500.bcs with NearInfinity and find a line !GlobalTimerNotExpired("WildmagicTimer","AR4500") -- add False() between that line and IF that's just above it. Save the changes.

And that would be all.

Cheers!